Made to satisfy the requirements of the Game 5 in IGME-603 Gameplay and Prototyping.  The theming takes heavy inspiration from the poem Inferno by Dante Alighieri and Isaac Asimov's three laws of robotics. This is evident in the structure of our levels, three levels that take the form of the three circles of recalibration centered on the laws of robotics, and the characterization of our PCs, taken straight from Inferno, and enemies, the authors of our inspiration.

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